SceneEntityDeletion
Command used to delete previously published entities
Parent Data Structure
SceneEntityDeletion appears in the SceneUpdate message data structure.
Data Structure
| Field | Type | Description |
|---|---|---|
| timestamp | time | Timestamp of the deletion operation. Only matching entities earlier than this timestamp will be deleted. |
| type | SceneEntityDeletionType | Type of deletion operation to perform |
| id | string | Identifier that must match when type is MATCHING_ID. |
Reference Implementation
Visualization data structures are framework-agnostic and can be implemented using any supported message encoding method:
| Encoding Method | Data Structure |
|---|---|
| ROS 1 | foxglove_msgs/SceneEntityDeletion |
| ROS 2 | foxglove_msgs/msg/SceneEntityDeletion |
| JSON | foxglove.SceneEntityDeletion |
| Protobuf | foxglove.SceneEntityDeletion |
| FlatBuffers | foxglove.SceneEntityDeletion |
| OMG IDL | foxglove::SceneEntityDeletion |
You must use the data structure names specified above so that the visualization can recognize the data structure.